
The Adit
Cornwall, 1902. You are the surveyor sent to map the old workings of Wheal Hendra. The way you came in has just caved in behind you.
The only way up is the cage. It won't run without power.
WHAT YOU DO
- Light the wall lamps to keep your bearings in the dark.
- Find the three switches that power the cage.
- Read the notes left by the last man sent down here.
- When the lights go out, run.
About 10 minutes. Two endings. One jump scare.
CONTROLS
Move: W A S D
Look: Mouse
Interact: E
Walk faster: Shift
Pause: Esc
CONTENT WARNING
Darkness, one jump scare, screen flicker and noise effects, themes of missing miners.
BROWSER VERSION
Click inside the game to capture the mouse. For the best sound and frame rate, download the Windows version.
ABOUT
A solo project made in Godot 4 over two months, my first finished game. Best played with headphones. If you played it, a rating or a comment helps a lot.
CREDITS
Fonts: IM Fell English, Old Standard TT.
Textures: ambientCG, Poly Haven (CC0). Models: "Mine" pack by Elbolilloduro (CC0); skeleton key by quantumRyan.
Sounds (CC BY 4.0): YleArkisto, Zabuhailo, ChrisReierson, SilverIllusionist, NightWolfCFM. Sounds (CC0): JaggedStone, Vrymaa, EchoCinematics, ImAFoley.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | platowkaaa |
| Genre | Adventure |
| Made with | Godot |
| Tags | 3D, Atmospheric, First-Person, Godot, Horror, mine, Psychological Horror, Retro, Short, Singleplayer |
| AI Disclosure | AI Assisted, Code, Text |





Comments
Log in with itch.io to leave a comment.
amazing work. you can really tell that the developer put their heart and soul into creating this game.